Monday 14 December 2009

Just a reminder!

So after Jolyon and Simon from blitz Games came in today, i think the reaction was similar in a lot of people. There knowledge is obvious, and there critique spot on, but the most odd thing is that it was things that i already knew, or well at least i thought it knew.

What i mean is that they would give use the hints and what not to and what to's, and i could have told it someone else, but for some reason it just wasn't getting to the front of the brain and becoming apparnt. Some times you just need someone to give you a little reminder, of what you already knew. And just a point by this i don't mean i know all they do, just that a little kick start like that can do wonders.

I think in this term a lot of this 'realisation' has been happening to me, at the start i was able to turn to chris in life drawing and say 'It works!', it's only took two years!, but all the work i put in has paid off, and since then i've gone slightly further, and hopefully will always continue to do so. Same goes for 3D, one main thing i've been doing this term is research, a hell of a lot of it, and i mean research in the sense of going out in the real world and doing it yourself, none of this google crap, and it's paid off again in my work.

So it was pretty exciting to get people in from industry to do more than just a lecture, so a thank you to them for taking time to come visit us in our samll space on the 8th, and hopefully we'll be getting more attention in the future.

Things to take away are always look at the reference, compare objects in the scene together, do quick paint overs to eliminate the hassel of tris and texture space, and always review your work, weather on your own or with/by someone else, but you already knew that now didn't you.

1 comment:

Daniel Hoang said...

Nice post!

Yeah, I think a good thing to do just before you call a piece of work 'done'.

Give your eyes a break from it, then come back to it fresh and just nit and pick as much as possible! to give it that final 10% which takes it from being good to excellent.

I definitely need to do this more! :)